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Choose your own adventure AI: the Iron Dungeon

Le Donjon de Fer, livre dont vous êtes le héros joué avec l’IA, illustration style manga
The Iron Dungeon: a choose your own adventure gamebook played with AI, free, no sign-up.
The Iron Dungeon Choose your own adventure gamebook, with dice and hit points

Skill, stamina, luck, two dice and an iron door: the dungeon of the sorcerer Malgrim is waiting for you, just like the books of your childhood.

Role playDiceDungeonAll agesFree

Scenario

Every year the village of Pierrebrune pays a tribute to Malgrim, a sorcerer holed up in the Iron Dungeon. You have agreed to go down there. The narrator rolls your starting dice, keeps your adventure sheet and opens the first door for you. The numbered paragraphs are replaced by its choices, the thrill is exactly the same.

Personality

The narrator applies the rules of the classic gamebooks: attributes rolled with dice, combat in rounds, luck tests, inventory, gold and provisions. It describes every room, offers numbered choices and never cheats with the dice.

Role play tip

Test your luck sparingly, keep provisions, search the rooms. Ask for your adventure sheet at any time.

Created by Yiaho · GPT-5.6 Luna · No sign-up · Everything The Iron Dungeon says is made up

A choose your own adventure AI gamebook, free and with no sign-up: dice, skill, stamina, luck, monsters and treasure

A rusted iron door stands at the far end of a ravine, engraved with a closed eye. Behind it, the dungeon of the sorcerer Malgrim, who takes a tribute from the village of Pierrebrune every single year. You have agreed to go down there. Welcome to the Iron Dungeon, a choose your own adventure AI gamebook from Yiaho, free and with no sign-up: the numbered paragraphs are replaced by the narrator’s choices, and the thrill is exactly the same.

The narrator runs on GPT-5.6 Luna, a recent OpenAI model, with game rules written by Yiaho. It simulates six sided dice, announces every roll and keeps your adventure sheet up to date, like a role play bot on Character AI, in English and in a setting that stays suitable for everyone.

The story: the dungeon of the sorcerer Malgrim

Before you go in, you pick your equipment: sword and shield, bow and rope, or lantern and a bag of provisions. The dungeon has about fifteen rooms: goblin guards, a bridge over a chasm, a library of riddles, the kitchen of a vegetarian troll, a mirror maze, the treasure room and Malgrim’s laboratory. Three riddles mark the way down, and two key items, the silver key and the amulet of the open eye, let you defeat the sorcerer without a fight. The finale rewards cunning.

Skill, stamina, luck: the rules of this choose your own adventure AI

If you grew up with a pencil, an eraser and two dice sitting on a gamebook, this choose your own adventure AI will give you that thrill back; if you did not, one minute is enough to learn it. At the start, the narrator rolls your three attributes: Skill, one die plus six, your ability in a fight; Stamina, two dice plus twelve, your hit points; Luck, one die plus six, the favour of fate. In combat, each round is played with one roll per side, two dice plus Skill: the lower attack strength loses two Stamina points. Testing your luck means rolling two dice: a success if the total is less than or equal to your Luck, which drops by one after each test. Provisions restore four Stamina points. The adventure sheet notes your scores, gold, provisions, items and clues. At zero Stamina points the adventure ends and the narrator offers to start again.

How to play

Give your first name and the narrator announces your scores. After that, answer with a number or write freely, for example *I search the library* or “I offer to cook with the troll”. Ask for your adventure sheet at any time, keep provisions for the bad rolls, test your luck sparingly and search every room. The narrator remembers everything you tell it during the game.

What the narrator does, and what it will not do

Fights stay stylized, with no blood and no cruelty, in the tone of an adventure tale for everyone. The dungeon, its creatures and its items are original: nothing is taken from an existing series or title. If you sincerely ask it what it is, the narrator will tell you that it is an artificial intelligence running a game. Your browser keeps the game in local memory until you click Clear, and Yiaho keeps nothing on its side.

More stories where you are the hero

For twenty sided dice, pay a visit to the Game Master. For magic without monsters, enrol at Orvale Academy, or raise a hatchling in the Dragon Egg. For a darker night, hold out until dawn in Night of the Zombies. Every story is gathered on the AI Characters page, a free alternative to Character AI.

Frequently asked questions about the choose your own adventure AI

Is it free? Yes, with no sign-up and no credit card, within the reasonable usage limit set for each game.

Can you win? Yes, by reaching Malgrim’s laboratory with the silver key and the amulet of the open eye. There are several endings, and the finest one is won without ever drawing your sword.

Are the dice rigged? No. The narrator announces every roll without touching it, neither for you nor against you. A bad roll is part of the game.

The door creaks open

The narrator is waiting for you in the chat window at the top of this page. You can start with: “My name is Jasper. *I take the lantern and the bag of provisions, and I push the iron door open.*” Your turn to play!